Summer 2010 News: I finally got a few days to work on a new version (for the first time since 2007!). The software, now a Silverlight 4 application, is still buggy and not all the features are implemented yet. Nevertheless, you may take a look here.
Objective
Develop a powerful yet easy to use music input system based on traditional writing of music.
Some features, a few usage scenarios,
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Client / Server framework
- Works with any Sliverlight 4 supported browser (mac and windows)
- Distance music education oriented
- .. can be used for distance ear training
- ... or collaborative composition
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Client-side only...
- Fast and easy music input
- Complex manipulations (copy & paste)
- Distinct pitch and rhythm layers, for ear-training
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Flexibility
- Import symbols in standard SVG format
- Works natively in XAML, hardware-acccelerated graphics
- No limitation on the number of staves, score length, number of symbols, etc.
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3D support (stand-alone version only)
- Includes an OpenGL renderer (optional)
- Full 3D support for notation and score rendition
- Different parameters (pitch, rhythm, timbre), appears at different "depths"
- Additionnal, non-musical data, may be represented in full 3D and dynamically linked to the score
- Scores and pages can be manipulated in space
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Compatibility
- Export to various format: MIDI, MusiXML, abc
- Can create CSound scores
- Exports to SVG
- Exports to PNG
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Composition
- Motives and cells can be saved to a clipboard
- Support mathematical operations on any musial parameters
- Any symbol can be represented anywhere on the score and then dynamically merged
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Research
- Supports analytical tools, especially pc-sets analysis
- Records hand movement
- Many more expansion possibilities







